Taking a
short break in the middle of the Axis Columen Campaign, we decided to have two
armies face off that have never fought each other yet in our gaming group:
Tau and Tyranids. I would
be commanding the Tyranid forces while Badelaire commanded the Tau.
Tau Briefing
Badelaire:
The Tau have never faced the Nids before in
our gaming circle, so this will be a first. I intend to bring with me a
core of four fire warrior squads, since with their powerful pulse weapons,
they'll be delivering lots of wounds and cutting down the little bugs easily,
and even the big bugs will fail a save now and then. I'm putting on of
the squads in a Devilfish (rather than pathfinders), for some added mobile
firepower and objective-grabbing if need be. |
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Tyranids Briefing
Darkwing: I
have played Tyranids only a handful of times, while Badelaire has only played
Tau a handful of times, so this fight would be a learning experience for both
of us. My first inclination, of
course, was to load up my army with close combat monsters such as Winged Hive
Tyrants, Hormagaunts, and Genestealers, and swarm all over the Tau and tear
them apart. But I knew that
Badelaire would be expecting that, and I could just imagine him gleefully
dropping railgun submunitions on units of tightly packed Genestealers, wiping
out large portions of my army. My
depleted forces would then crash into his lines, destroy his first line of
defense, and get pummeled again by the Tau firepower.
I might be able to pull off a win this way, but since Badelaire would
be expecting it, I decided to try something else. I
intended to split this force into three assaults groups—the Hive Tyrant with
2 units of Termagants, the close combat Warriors with the 2 units of
Hormagaunts, and the ranged Warriors with 2 units of Termagants.
Each group would go after objectives as necessary, or just focus on the
Tau forces if we rolled an Annihilation
mission type. |
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[Arcadia Prime][Introduction][Turn 1][Turn 2][Turn 3][Turn 4][Turn 5][Debriefing]